通过swiftui实现UNTimeIntervalNotificationTrigger的逻辑
在SwiftUI中实现UNTimeIntervalNotificationTrigger的逻辑需要遵循以下步骤:
import UserNotifications
let center = UNUserNotificationCenter.current()
center.requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in
if let error = error {
print("Error: \(error.localizedDescription)")
} else if granted {
print("Authorization granted")
} else {
print("Authorization denied")
}
}
let content = UNMutableNotificationContent()
content.title = "My Notification"
content.body = "This is a notification demo"
content.sound = UNNotificationSound.default
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 5, repeats: false)
let request = UNNotificationRequest(identifier: "myNotification", content: content, trigger: trigger)
center.add(request) { error in
if let error = error {
print("Error: \(error.localizedDescription)")
} else {
print("Notification scheduled")
}
}
完整的实现代码:
import SwiftUI
import UserNotifications
struct ContentView: View {
var body: some View {
Button("Schedule Notification") {
let center = UNUserNotificationCenter.current()
center.requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in
if let error = error {
print("Error: \(error.localizedDescription)")
} else if granted {
print("Authorization granted")
let content = UNMutableNotificationContent()
content.title = "My Notification"
content.body = "This is a notification demo"
content.sound = UNNotificationSound.default
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 5, repeats: false)
let request = UNNotificationRequest(identifier: "myNotification", content: content, trigger: trigger)
center.add(request) { error in
if let error = error {
print("Error: \(error.localizedDescription)")
} else {
print("Notification scheduled")
}
}
} else {
print("Authorization denied")
}
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
我不是说怎么使用UNTimeIntervalNotificationTrigger,而是UNTimeIntervalNotificationTrigger的自身的实现逻辑
UNTimeIntervalNotificationTrigger的实现逻辑很简单,它是基于时间间隔来触发通知的,具体实现步骤如下:
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 60, repeats: false)
其中,timeInterval参数表示时间间隔,单位为秒,repeats参数表示是否重复触发通知。
let nextTriggerDate = Date().addingTimeInterval(timeInterval)
其中,Date()表示当前时间,addingTimeInterval(_:)方法用于在当前时间上加上一个时间间隔。
总的来说,UNTimeIntervalNotificationTrigger的实现逻辑比较简单,主要是基于时间间隔来触发通知。需要注意的是,UNTimeIntervalNotificationTrigger触发通知的精度可能会受到系统负载等因素的影响,可能会有一定的偏差。
那UNCalendarNotificationTrigger的实现逻辑是啥,给是代码
UNCalendarNotificationTrigger是基于日历的通知触发器,它的实现逻辑如下:
let dateComponents = Calendar.current.dateComponents([.year, .month, .day, .hour, .minute], from: date)
let trigger = UNCalendarNotificationTrigger(dateMatching: dateComponents, repeats: false)
其中,dateComponents参数包含了通知触发的年、月、日、时、分等信息。
let nextTriggerDate = Calendar.current.nextDate(after: Date(), matching: dateComponents, matchingPolicy: .nextTime)
其中,Date()表示当前时间,nextDate(after:matching:matchingPolicy:)方法用于获取下一次匹配日期组件的时间。
完整的实现代码:
import SwiftUI
import UserNotifications
struct ContentView: View {
var body: some View {
Button("Schedule Notification") {
let center = UNUserNotificationCenter.current()
center.requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in
if let error = error {
print("Error: \(error.localizedDescription)")
} else if granted {
print("Authorization granted")
var dateComponents = DateComponents()
dateComponents.year = 2022
dateComponents.month = 7
dateComponents.day = 7
dateComponents.hour = 10
dateComponents.minute = 0
let trigger = UNCalendarNotificationTrigger(dateMatching: dateComponents, repeats: false)
let content = UNMutableNotificationContent()
content.title = "My Notification"
content.body = "This is a notification demo"
content.sound = UNNotificationSound.default
let request = UNNotificationRequest(identifier: "myNotification", content: content, trigger: trigger)
center.add(request) { error in
if let error = error {
print("Error: \(error.localizedDescription)")
} else {
print("Notification scheduled")
}
}
} else {
print("Authorization denied")
}
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
我不是说怎么使用UNTimeIntervalNotificationTrigger,而是UNCalendarNotificationTrigger的自身的实现逻辑
UNCalendarNotificationTrigger是基于日期的通知触发器,它的实现逻辑如下:
let dateComponents = Calendar.current.dateComponents([.year, .month, .day, .hour, .minute], from: date)
let trigger = UNCalendarNotificationTrigger(dateMatching: dateComponents, repeats: false)
其中,dateComponents参数包含了通知触发的年、月、日、时、分等信息。
let nextTriggerDate = Calendar.current.nextDate(after: Date(), matching: dateComponents, matchingPolicy: .nextTime)
其中,Date()表示当前时间,nextDate(after:matching:matchingPolicy:)方法用于获取下一次匹配日期组件的时间。
总的来说,UNCalendarNotificationTrigger的实现逻辑也比较简单,主要是基于日期来触发通知。需要注意的是,UNCalendarNotificationTrigger触发通知的精度也可能会受到系统负载等因素的影响。
自定义UNNotificationTrigger示例
自定义UNNotificationTrigger需要实现UNNotificationTrigger协议,并提供一些必需的属性和方法。
下面是一个自定义的通知触发器示例,它是基于位置的通知触发器,当设备进入指定的区域后触发通知:
import Foundation
import CoreLocation
import UserNotifications
class LocationNotificationTrigger: NSObject, UNNotificationTrigger {
// 保存触发通知的位置信息
let region: CLRegion
init(region: CLRegion) {
self.region = region
}
// 实现UNNotificationTrigger协议中的nextTriggerDate方法
func nextTriggerDate(after previousDate: Date, with request: UNNotificationRequest) -> Date? {
// 返回下一次触发通知的时间,如果不需要重复触发则返回nil
return nil
}
// 实现UNNotificationTrigger协议中的copy方法
func copy(with zone: NSZone? = nil) -> Any {
return LocationNotificationTrigger(region: region)
}
// 实现UNNotificationTrigger协议中的encode方法
func encode(with coder: NSCoder) {
// 将触发通知的位置信息编码
coder.encode(region.identifier, forKey: "region")
}
// 实现UNNotificationTrigger协议中的init(coder:)方法
required init?(coder: NSCoder) {
guard let identifier = coder.decodeObject(forKey: "region") as? String else {
return nil
}
region = CLCircularRegion(center: CLLocationCoordinate2D(), radius: 0, identifier: identifier)
}
}
在以上示例中,LocationNotificationTrigger实现了UNNotificationTrigger协议,并提供了必要的属性和方法。其中,nextTriggerDate方法用于计算下一次触发通知的时间,copy方法用于复制触发器实例,encode和init(coder:)方法用于在归档和解档时对触发器实例进行编码和解码。
使用该自定义触发器时,需要在创建UNNotificationRequest实例时,将LocationNotificationTrigger实例作为参数传入:
let region = CLCircularRegion(center: CLLocationCoordinate2D(latitude: 37.33182, longitude: -122.03118), radius: 200, identifier: "Apple Campus")
let trigger = LocationNotificationTrigger(region: region)
let content = UNMutableNotificationContent()
content.title = "My Notification"
content.body = "This is a notification demo"
content.sound = UNNotificationSound.default
let request = UNNotificationRequest(identifier: "myNotification", content: content, trigger: trigger)
UNUserNotificationCenter.current().add(request) { error in
if let error = error {
print("Error: \(error.localizedDescription)")
} else {
print("Notification scheduled")
}
}
在以上示例中,首先创建了一个CLCircularRegion实例,表示一个圆形区域,然后使用LocationNotificationTrigger实例创建了UNNotificationRequest实例,并将其添加到UNUserNotificationCenter中。当设备进入指定的区域时,系统会触发通知。